![]() If you can utilize this tool, it runs BLAZING fast. ![]() The reason for this is because 99% of the computing is done on the GPU. You need OpenGL 4.0 or greater to run the tool. “WHAT?! SORT OF?! WHAT DOES THAT MEAN?!”, you scream in a fit of rage. It seems to good to be true, and it sort of is. You can remove stretching from an image, remove shading from it, and there are SO many options for tweaking the maps! That’s not all - if you don’t like any of the models included with AB, you can load in your own! You can seriously test the texture maps ON YOUR OWN MODEL. ![]() You load up an image, and it creates Normal, Specular, Height, and Occlusion maps for you. Some BIG differences are that it’s free, open-source, AND cross-platform. Hey! A new tool called AwesomeBump is out now! Version 1.0 was released on January 30th, and since then there have been 3 subsequent releases. To get it on OSX, go here: and then here: ĮDIT 2: The AwesomeBump website isn’t down anymore, but in case it goes down again, visit the links listed above. If you have software or keygen to share, feel free to submit it to us here. Before asking for a download link, visit to download for Windows and Linux. Share2Downloads provides softwares and cracks. EDIT: Due to high traffic, the AB website is down.
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